Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins (EarShield, Clipper); source available on request.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 11 May 2026
Total Time: 2,575 hrs 56 mins
C# 1,054 hrs 44 mins >>>>>>>>>>--------------- 40.60 %
C++ 798 hrs 9 mins >>>>>>>>----------------- 30.72 %
C 333 hrs 45 mins >>>---------------------- 12.85 %
Objective-C 130 hrs 26 mins >------------------------ 05.02 %
GDScript3 90 hrs 46 mins >------------------------ 03.49 %
C/C 52 hrs 32 mins >------------------------ 02.02 %
HTML 24 hrs 14 mins ------------------------- 00.93 %
Other 21 hrs 57 mins ------------------------- 00.84 %



