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Releases: ParadoxGameConverters/ImperatorToCK3

17.2.1

10 May 17:49
d12a37b

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📦 Dependencies

17.2.0

07 May 17:25
5d5c7e7

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🚀 Features

📦 Dependencies

17.1.1

03 May 16:02
1f3a5ea

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🚀 Features

  • Rename irtock3_rome_empire_division_tartaria from Tartaria to Scythia #3133 by @IhateTrains

🐛 Fixes

17.1.0

02 May 22:06
42b0d76

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🚀 Features

  • Handle the disable_regnal_numbers attribute in landed titles #3128 by @IhateTrains
  • Don't change de jure for kingdoms that are mostly outside of the I:R map #3129 by @IhateTrains

📦 Dependencies

17.0.1

02 May 20:05
61b0e24

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🚀 Features

  • Change the second parent of Indo-Greek to Punjabi (Gandhari for TFE) #3125 by @IhateTrains

🧹 Maintenance

📦 Dependencies

17.0.0

26 Apr 13:20
62304f5

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🚀 Features

Main Changes

  • Updated CK3 Version checks to 1.19
  • Added DLC definitions for "Symbols of Authority" and "Songs of the Realm"
  • Fixed removable/replaceable_file_blocks warnings
  • Updated Religion/Doctrine/Holy Site Loading, as CK3 1.19 changed religion folder setup
  • Added title mappings for the new e_carthage, k_carthage, k_carthago_nova, k_mauretania, and k_tripolitania title
  • "Restore Carthage" decision changes
    • Made it so the decision can only be taken if e_carthage is titular and has no holder (in case it converts that way from Imperator)
    • If k_carthage has a holder or de jure land, the decision's localization changes to be about "elevating" Carthage to be an empire. Otherwise, it uses the base game localization about "restoring" it.
    • Instead of limiting the decision to Mashriqi and Syriac Heritage, now you either need to already have k_carthage or a Phoenician Heritage culture to see the decision
    • In the event that triggers when taking the decision, made it so the option to adopt Carthaginian culture only appears if you don't already have it
    • When setting up the kingdoms k_carthago_nova, k_tripolitania, and k_mauretania, made it so that those base game titles are only used when it makes sense (so you aren't stealing them from someone else, and you aren't using them if their de jure land doesn't cover the relevant region). If the base game title can't be used, for now a dynamic title is created that basically copies the base game title (might need to change what names are chosen for them though)
  • Changed game start Silk Road market setup to match changes in counties in base game
  • Changed deathMapping for death_heart_attack, since that was added in base game
  • Base game has it so that only e_byzantium can have acclamation_succession_law as a title law. Changed so that any of the relevant Rome titles can have it, since the government is more or less based around those titles.
  • Added a CoA definition for the Gaulish Heritage empire, provided by Vielislav

📦 Dependencies

16.3.2

25 Apr 18:14
db31dae

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🐛 Fixes

  • Fix syntax error in configurables/replaceable_file_blocks.txt #3108 by @IhateTrains
  • Check if k_khorasan holder exists before giving them an artifact #3112 by @IhateTrains
  • Check if k_transoxiana holder exists before giving them an Oxus Bracelet #3113 by @IhateTrains

📦 Dependencies

16.3.1

25 Apr 15:30
8768561

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🐛 Fixes

  • Fix the I:R CoA extraction not working and causing Imperator crashes #3107 by @IhateTrains

📦 Dependencies

16.3.0

19 Apr 18:49
0daf5be

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🚀 Features

🧹 Maintenance

  • Fix warning about PurgeUnneededCharacters method being too long #3100 by @IhateTrains

📦 Dependencies

16.2.0

19 Apr 14:40
85a0fc0

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🚀 Features